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Sunday, July 26, 2009

Trickster Online Monsters - Pineapple

Where Found
Beach Field 3, Beach Field 2

Level 24

Drops
Pine Bong Mask
Del Nori Sticker
Empty Pine Can

Other Info
Aggressive monster. The Pine Bong Mask is a quest item for Miranda Watty in Beach Town Paradise (collect 15 of them).

Trickster Online Monsters - Fan Lizard

Where Found
Beach Field 2

Level 30

Drops
Cooling Fan
Lizard Muffler
Sand Powder

Other Info
Fan Lizard is an aggressive monster (attacks without warning). The cooling fan is required by Don Giuvanni in Paradise if you are playing a cat character.

Trickster Online Monsters - Goblin Minion 30

Where Found
Beach Field 2 and Beach Field 6

Level 30

Drops
Healthy Tofu

Other Info
This creature is (was) the target of a monster quest given by the stranded goblin in Beach Town Paradise. This is, however, an event quest and not a part of the regular game. Meaning you won't always find these goblins running around.

Trickster Online Monsters - Thiefmon

Where Found
Coral Field 4

Level 17

Drops
50 Galder Coupon

Other Info
Thiefmon is the first aggressive monster in the game. Aggressive meaning they will attack you before you attack them.

Trickster Online Monsters - Clione

Where Found
Coral Field 4

Level 15

Drops
Mysterious Milk
Clione Card
Eternal Health Grass

Other Info
Okay, all monsters will eventually drop their own card. The Clione Card, however, is the first important card in the game. Clione card is a skill master item for all first skills, i.e. the first skill card that a character can buy and learn (power blow, stone strike etc.) In other words a lot of people are looking for clione cards. They sell for between 100,000 to 300,000 galders each.

Saturday, July 25, 2009

Trickster Online Monsters - Blue Penguin

Where Found
Coral Field 3

Level 11

Drops
Blue Ice
Cool Spring Water
Poultice
Blue Penguin

Other Info
Blue Penguins may be the first monster that you find higher level characters slaughtering. Why? To get a Blue Penguin after all. They will drop a blue penguin (very rarely) which is a very good pet for level 40+ characters.

Trickster Online Monsters - Little Cora

Where Found
Coral Field 3

Level 8

Drops
10 Galder Coupon
50 Galder Coupon

Other Info
Little Cora is a bit tough if you are below level 5.

Wednesday, July 22, 2009

Buffalo Build Guide - First Job

If this guide looks like the Bunny Guide I published yesterday - well IT IS. They play the same for the first job, duh! There is no difference between a Bunny and a Buffalo for the first job, get used to the idea. They have the same skills, the same builds, use the same equips, do all the same stuff and quite frankly are the same class with different art. I just had to do a Buffalo specific guide so that those of you searching for it would find it.

But you want specifics - okay so for some specifics.

Popular Builds are:
Power = 4
Magic = 1
Sense = 1
Charm = 4

OR

Power = 4
Magic = 1
Sense = 2
Charm = 3

There are, of course any number of other combinations. Some newbies are tempted to raise magic in order to get more MP because it is frustrating for the first 35 levels to run out of mana all the time. One word - DON'T. If you want to boost your magic fine, but do it because you want the additional magic protection. You won't need the MP after level 35 because you'll be able to get items to boost it for you.

As for raising your sense there are 2 things that it does for you (okay 3, but it doesn't matter what you do you will never be that good at drilling). First and foremost it raises your critical probability which is very good. In essence you will to double the criticals of other Bunnies. Second it raies your WT or carrying capacity. This is also very useful. The drawbacks however are a significant loss of hit points (HP) and defense (DP). This means that you are going to get hit more often and for more damage and that you will have less health with which to absorbe the damage. In other words you will do more damage but also take more damage.

The choice is yours 4114 or 4123 (or some other build). Personally, I don't care which you choose. Me, I prefer a 4114 or 4213 because I do like having additional magic defense, but because I typically only run Bunnies to level 40 to get the gift box and sell it I stick with 4114 build because it is fast and easy to level.

Okay, so now for placing the skill points. There is really only one option (though some claim otherwise). AP. That's it. Put all of your points into AP (attack power). Pretty much all of your skills rely on it. Boost it and be happy.

Okay, you can drop some points into DP or MD if you want to raise your defenses. I won't argue with you. (Heck you could even drop all your points into DP or MD and and I wouldn't argue with you). However you should avoid at ALL costs the temptation to waste putting points into DX or AC. DX will max out naturally over time AND it levels so slowly that you won't even notice a difference while you are stuck doing crappy damage. As for AC, if accuracy is a concern take the Bull's Eye skill.

Okay, for skills : Burning Rave and Pumping Heart. Those are the essentials. In other words master these two.

Burning Rave does better damage than your regular attack and it DOES NOT MISS. Plus the cool down time is such that you can use it constantly.

Pumping Heart makes you do more damage. It also makes anyone else in your party do more damage. 'nuff said.

You can also master shockwave if you are in the mood. Shockwave is a slow skill but it does combo well with Burning Rave and you get it sooner so to my mind it works well. I usually Master it as well. 1 hit with Shockwave followed by 1 regular attack will kill a bunch of stuff.

Bull's Eye - a good skill. It makes it so you miss less often with your regular attacks and with Shockwave. However if you are using Burning Rave as your main attack, you won't be missing anyway so take the skill or not.

One word about the debuff skills (sense breaker, luck breaker and all that) DON'T. Complete waste of time. If you are high enough level and doing PVP then luck breaker will make you take less damage etc. But by and large they are not as useful as the other skills.

Tuesday, July 21, 2009

Bunny Build Guide - First Job

Okay, Bunnies are easy to play - so easy in fact that there really isn't much to say other than go get 'em.

But you want specifics - okay so for some specifics.

Popular Builds are:
Power = 4
Magic = 1
Sense = 1
Charm = 4

OR

Power = 4
Magic = 1
Sense = 2
Charm = 3

There are, of course any number of other combinations. Some newbies are tempted to raise magic in order to get more MP because it is frustrating for the first 35 levels to run out of mana all the time. One word - DON'T. If you want to boost your magic fine, but do it because you want the additional magic protection. You won't need the MP after level 35 because you'll be able to get items to boost it for you.

As for raising your sense there are 2 things that it does for you (okay 3, but it doesn't matter what you do you will never be that good at drilling). First and foremost it raises your critical probability which is very good. In essence you will to double the criticals of other Bunnies. Second it raies your WT or carrying capacity. This is also very useful. The drawbacks however are a significant loss of hit points (HP) and defense (DP). This means that you are going to get hit more often and for more damage and that you will have less health with which to absorbe the damage. In other words you will do more damage but also take more damage.

The choice is yours 4114 or 4123 (or some other build). Personally, I don't care which you choose. Me, I prefer a 4114 or 4213 because I do like having additional magic defense, but because I typically only run Bunnies to level 40 to get the gift box and sell it I stick with 4114 build because it is fast and easy to level.

Okay, so now for placing the skill points. There is really only one option (though some claim otherwise). AP. That's it. Put all of your points into AP (attack power). Pretty much all of your skills rely on it. Boost it and be happy.

Okay, you can drop some points into DP or MD if you want to raise your defenses. I won't argue with you. (Heck you could even drop all your points into DP or MD and and I wouldn't argue with you). However you should avoid at ALL costs the temptation to waste putting points into DX or AC. DX will max out naturally over time AND it levels so slowly that you won't even notice a difference while you are stuck doing crappy damage. As for AC, if accuracy is a concern take the Bull's Eye skill.

Okay, for skills : Burning Rave and Pumping Heart. Those are the essentials. In other words master these two.

Burning Rave does better damage than your regular attack and it DOES NOT MISS. Plus the cool down time is such that you can use it constantly.

Pumping Heart makes you do more damage. It also makes anyone else in your party do more damage. 'nuff said.

You can also master shockwave if you are in the mood. Shockwave is a slow skill but it does combo well with Burning Rave and you get it sooner so to my mind it works well. I usually Master it as well. 1 hit with Shockwave followed by 1 regular attack will kill a bunch of stuff.

Bull's Eye - a good skill. It makes it so you miss less often with your regular attacks and with Shockwave. However if you are using Burning Rave as your main attack, you won't be missing anyway so take the skill or not.

One word about the debuff skills (sense breaker, luck breaker and all that) DON'T. Complete waste of time. If you are high enough level and doing PVP then luck breaker will make you take less damage etc. But by and large they are not as useful as the other skills.

Wednesday, July 15, 2009

Trickster Online Walkthrough Beach Field 1

Beach Field 1 is a rarely frequented place, except by those looking to drill up letters.

Monsters:

Cannonshell- drops premium gunpowder, scrap iron piece
Fan Lizard - drops cooling fan, lizard muffler
Punisher Cannonshell - drops turban shell, sleeping socks
There is also a chance that they will drop a level 20 weapon or staff.

All monsters in the Beach Fields drop Pointy Object, Pink Potion A, Blue Potion A, as well as level 20 stones and crystals.

Drilling:
Crystal
letter of fortune
letter of misfortune
Coco Nuferious Shell
Empty Potion Bottle
Pink Potion A
Blue Potion A
coin
5 Galder Coupon
10 Galder Coupon

Trickster Online Walkthrough Beach Field 2

Beach Field 2 is a rarely frequented place, except by those looking to drill up letters.

Monsters:

Pineapple- drops pine bong mask, empty pine can, del nori sticker
Fan Lizard - drops cooling fan, lizard muffler
Punisher Cannonshell - drops turban shell, sleeping socks
There is also a chance that they will drop a level 20 weapon or staff.

All monsters in the Beach Fields drop Pointy Object, Pink Potion A, Blue Potion A, as well as level 20 stones and crystals.

Drilling:
Crystal
farewell letter
love letter
confession letter
Coco Nuferious Shell
Empty Potion Bottle
Pink Potion A
Blue Potion A
coin
5 Galder Coupon
10 Galder Coupon

Trickster Online Walkthrough Pyramid Dungeon 3 Hall of Bastet

Pyramid dungeon 3 isn't much different from other pyramid dungeon areas.

Monsters:

Silver G - drops silver scarab, silver dumpling
Gold G - drops gold scarab, gold dumpling
Basic Mummy (Level 40) - drops pine resin (117 galders) beeswax
There is also a chance that they will drop a level 20 weapon or staff.

All monsters in the Desert Beach area drop Pointy Object, Pink Potion A, Blue Potion A, as well as level 20 stones and crystals.

Drilling:
Crystal
Book of the Dead
Glyph Stone
Glyph Cornerstone
Round Bone Seal
Uraeus Statue
Nehkebus Statue
Pink Potion A
Blue Potion A
Coin
5 Galder Coupon
10 Galder Coupon

Trickster Online Walkthrough - Pyramid Dungeon 4 Hall of Dead

Pyramid dungeon 4 isn't much different from other pyramid dungeon areas.

Monsters:

Seth (Level 45)- drops subjects earrings (142 galders), subjects mask (142 galders)
Basic Mummy (Level 40) - drops pine resin (117 galders) beeswax
Rotten Mummy (Level 43)- drops tar (129 galders), undecayed skirt (130 galders)
There is also a chance that they will drop a level 20 weapon or staff.

All monsters in the Desert Beach area drop Pointy Object, Pink Potion A, Blue Potion A, as well as level 20 stones and crystals.

Drilling:
Crystal
Book of the Dead
Glyph Stone
Glyph Cornerstone
Round Bone Seal
Uraeus Statue
Nehkebus Statue
Papyrus
Qubehsenuef
Harpy
Duamutef
Imsety
Pink Potion A
Blue Potion A
Coin
5 Galder Coupon
10 Galder Coupon

Trickster Online Monsters - Bustshell

Where Found
Coral Field 4

Level 13

Drops


Other Info
Bustshell are the object of Hunter Yuri's quest if you are below level 14.

Friday, July 10, 2009

Trickster Online Fox Build Guide - First Job

Okay, now playing a Fox can go a lot of different ways. They are much more complex characters than the other classes (except maybe for Cats/Raccoons) so you really need to have a plan in mind when you start.

There are 2 major builds for Foxes 3142 and 1144.
Driller Build:
Power = 1
Magic = 1
Sense = 4
Charm = 4

Attack Build
Power = 3
Magic = 1
Sense = 4
Charm = 2

The idea behind the attack build is that you can take advantage of stone strike and your regular attack to do damage. You put all your points into AP to increase your damage. Of course you won't have a whole lot of HP but then there are drawbacks to everything. Personally I dislike this build intensely.

The driller build is much preferred and honestly it can deal out a lot of damage as well, but you have to level it up a little bit. However if you follow my leveling guide up to level 20 you will find that it isn't much of a sacrifice after all. Just put all your points into DA (Detect Ability) and get Shuriken Master and you will be just fine. In fact you will do nearly as much damage as a Bunny/Buffalo of equal level without having to engage in melee. You will also have the added benefit of becoming a drill master.

You can also swap out one of the charm points and put it into magic for increased magic defense if you like. This is a personal preference and won't hurt or help your progress much in any direction.

So where to put your level up points? If you are going for damage with stone strike and regular attacks then all points into AP. If you are going to excel at Shuriken Master then all points into DA. The Fox is one of the few classes where you really have to make this decision. It won't do you much good to fool around with where to put your points and you have to make this commitment early on.

Skills: Invincible Drilling - This is a must. Get it or regret it.

Stone Strike. Based on AP/DP. The advantage of this skill is that you don't need to buy anything to throw and you get it early. The disadvantages are that you can and will miss with it and it doesn't do as much damage as Shuriken Master

Shurken Master: My favorite. Based on DP only (both for hit and damage though the AP bonus of the weapon used affects damage). This skill has a very, very, very high accuracy and will only miss sometimes against very high level opponents. Also the damage is very good. With good equips and maxed DA you will be doing damage like a Bunny except your luck will be much higher than any Bunny or Buffalo so you will very often do more damage than the power types. The drawback is that you have to carry ammo (fire needle, bone needle, etc.)

Sixth Sense: You will want this skill because it boosts your DA by a percentage (the higher the skill level the higher the percentage). This means that you do more damage. Its good so get it. Beware, however that the mana cost is high so be careful. Until level 35 (when you get decent equips) it is entirely possible to level this skill to the point you can't cast it because you don't have the mana. Master it as soon as you can.

Basic Detection: Probably the last skill you will get during your fist job. Get it because quite frankly it makes drilling a ton easier. No need to master it though.